A self imposed game jam game, messily made! (the deadline kinda fell apart)

Made a group of 3 in about four days, we hope you enjoy!

Updated 8 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(4 total ratings)
AuthorsJasJas, SliceOfArdath
GenreVisual Novel
Made withGodot

Comments

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great stuff, was a bit teary by the end.
there were points where the game was a bit janky, got stuck in a wall once, and some doors being opaque was odd. Liked the bit where we got stuck upside down walking on our head with bacwards controls, quite disorienting.
I've often worried that I've been "her" to some people, one of those people have an actual boyfriend now and he's apparently super cute, and he can properly care for her.  She seems so happy now, I'm honoured that she shares her joy with me still.
I didn't get to see the end cause I accidentally closed the tab while  trying to get out of the wall... but what another comment said was how it ended, would have been incredible.

I loved the music, occasionally it had a part taht sounded sort of like the music that plays when we're talking to her, and each time it got to  there I would frantically search for her purple light, but no, false alarm.

I liked the lighting, it added to the atmosphere imo.

(1 edit)

10/10, made me cry a little. really fun use of (non-euclidian? might be wrong on that) geometry and perspective, had fun parkouring around and exploring for a while before i got some perspective.  the music sets the vibe really well too! writing is definitely the cherry here though, i actually ended up playing through it like 3 different times after i recontextualized it in my head! really good for a game jam game :)

(+3)

Very happy that I happened to stumble upon this; what a pleasant little game.  ...Er, is pleasant the right word?  It's somewhat mildly horrifying.  I suppose it doesn't matter as long as I liked it.

[Spoilers below; there is no option to hide or censor text on itch that I can find.]

Perhaps this was limited to my personal experience, but the sudden realization that every room of the house was actually just the same room was fantastically striking -- what had begun feeling like a strange, slowly unraveling labyrinth was suddenly a suffocatingly small prison, like the scope of the world had shrunk with a single  thought.  There was no sense of exploration after that point, just this dreadful, clawing feeling of being trapped.  Excellent stuff -- and from a game design perspective, very efficient use of limited time and materials.

I found myself mindlessly wandering through doorways, over and over and over, not trying to go anywhere or do anything, just... waiting for Raye to come back.  About the music that plays during these sections: was it composed specifically for this project or was it found elsewhere?  I adore it.  It dances seamlessly between nostalgic, uncanny, and beautiful.

I also love that the last thing that she says (I assume -- I waited so long that the music stopped and then got stuck on some very rude collision) is a blank text box immediately following Anna saying "I love you."  Agh.  Ough.  What hell you have wrought upon my feeble mind.

I'm very inspired by how you've made such a resonating work out of grey rectangles and some text boxes.  Kudos to all of you.  Perhaps if I strain against the odd collision enough I can force my way out of bounds and finally free Anna from her terrible and very lame girlfriend forever.

...Should this be a review and not a comment?  Hm.  I should really learn internet literacy one of these days.

(+2)

Thank you! This means a lot to hear from all of us. The music was indeed composed for this project, and I agree that's it's simply incredible. As to everything else, thanks a lot for playing, and even more for enjoying!

(+1)

this is beautifully tragic... very good game resonated with me deeply. hope grey protag wanderer is given mercy

(+2)

the shaders seem to be broken on firefox and I'm assuming I'm not supposed to fall out of the map?

(+1)

Yeah it's a little buggy! As to the shaders being broken, they look a little odd in the game, so it might be that?

(+3)

Absolutely loving it so far, but I got stuck on some level geometry, and I don't think she's coming back, which is actually scarier than not being stuck, and being alone.

She was the only color and the only voice and it was clear she was everything to me (or whoever the character is), and now, I need her help, and she isn't coming back..

Top shelf game, 100/10

Thanks a lot! That means a lot to hear, and I like your framing of it!